Alarick Ankhaf Egyps

"'He was like the moon against the night. He was the light in the darkness.'"Alarick Ankhaf Egyps is the Setepnetjer of Khonsu (Setepenkhonsu) and the son of the former Princess Monique Egyps, now Nebet, and Neb Hector Ankhaf of Hamunaptra. Alarick is part of the head-family of House Ankhaf, brother of Ethan and Lyla Ankhaf Egyps, cousin of Alukah Ankhaf and nephew of Theresa Ankhaf. He resides in Per-Ankhaf, Hamunaptra, Khalem.

Alarick is a member of The Brotherhood of the Sun and Moon.

Early Life
Alarick Khonsu Ankhaf Egyps was born to Monique Egyps and Hector Ankhaf, union between two powerful families, on the Mesut-Horus, 4000, during the zenith of a full moon. Alarick shares the same birthday date with his older brother Ethan, born five years before him. The name Alarick, meaning "noble leader" was given to him by Renenutet the day he was born as well as the Seven Hathors who told his destiny to his parents in their dreams, as usual Setepnetjer birth, where he was meant to be a great archer, a powerful thinker and a quite savior, but also a key piece on the final battle. They also warned his parents that even though he was going to be the light, they should be careful with his darkness. He was given a necklace with Khonsu's symbol of the Egyptian moon and his name in hieroglyphs, as well as one of the Four Sons of Horus, Duamutef the wolf.

He was raised by his parents in Per-Ankhaf, and visiting his grandparents in Mendes every summer; two places where he felt attached and safe. Ethan and Alarick always had the best brother-to-brother relationship and never left their side, even when their little sister, Lyla, was born.

Since he was little, Alarick had horrific nightmares every night where the Fog of Chaos (Isfet-Sim) haunted him but could never physically harm him, but it destroyed his loved ones and the world. Usually, it was Ethan the one who stood by his side and held him in his arms until it passed, but Monique found out later and knew that that was going to happen. The nightmares became more powerful on New Moon, where Alarick would scream in pain. However, his parents decided to not medicate him, so they tried with therapy and natural treatment. Because of the nightmares, Alarick lives afraid of sleeping and the world around him. He stays between the walls of his home and never dares to change his way of living. Because of the tasks of a regular life are unknown to him, as well as the harshness and horrors of it, Alarick is known as an "Innocent".

Medjay Training and Professional Archer
Since he was 12 years old, he was trained along with Adrik Vibentis and Aleah Takhat by the Medjay as Setepnetjeru. They assisted to the same school, the Thutmose Academy, and befriended the other children of the Court Houses born on the same year: Dannae Ptolemaios, Eyra Locksley and Khian Lupaster. However, although still his only group of friends, Alarick was never too attached to them.

During his teen years up until high school, Alarick participated independently in many archery competitions, both local and national. He won the first place in many of them, and when he did not, he was on the second or third place. Alarick is regarded as one of the best archers in Saturania of his generation. However, Alarick took a break after graduation to focus on his college studies.

Instead of pursuing the usual path of many Ankhafs, Alarick decided not to join the Medjay. He assisted to the Seshat University of Khalem to take courses in ancient history and archeology, a coincidental interest he shared with his great-grandfather Jasejem Ankhaf. At the same time he occasionally trained along with the Medjay or with Ethan when he could. Additionally, he enjoys training archery in the company of Duamutef in the woods that surround Per-Ankhaf.

After his older brother suffered when Vanessa left him, Alarick constantly worries for Ethan's sanity and goes to look for him in the streets of Khalem to take him back to the house after his alcoholic episodes.

Beginning of the Second Phase
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Physical Description
Alarick is said to be the perfect match between Ankhaf and Egyps: golden hair, sharp and defined features, strong limbs and dazzling stare. His eyes are shiny silver because of being the Chosen One from the god of the Moon, and shoot a flash of light every five seconds, as Aleah recalls.

He has a low muscular body, but broad shoulders by the beginning of the series.

Posessions
Setepenkhonsu Amulet: His amulet is a silver necklace with the egyptian moon and Khonsu's name written in hieroglyphs through the middle.

Weapons
Nightbender: This is his first bow, picked by him when he started to train in the woods behind Per-Ankhaf. It is black with silver streaks across it and the arrows had a similar design with hieroglyphs written on them.

Aahis: Alarick's official weapon. Founded in the Silver Temple of Khonsu, is a silver bow with arrows that return to their quiver after they are shot. The bow also transforms into two silver daggers when wanted and back into a bow. It is powered by Divine Silver and channels Khonsu’s power.

General Setepnetjer Abilities
Alarick as the Setepenkhonsu is an immensely powerful individual as stated by multiple characters in the series in which he has appeared and is one of the most powerful Setepnetjeru in the series. The only other Setepnetjeru whose powers rival his are his father Hector Ankhaf, Zahi, Nathan Zamonth, Aleah Takhat, Edmund Ankhaf and Dannae Ptolemaios. He has fought and defeated many monsters and demons as well as other Setepnetjeru and various entities/creatures. Alarick has these abilities and traits:
 * Dreams: Alarick has dreams showing him possible future events on how Fog of Chaos could consume the world, this being because of the protection that he has thanks to his mother and his link to the moon and its changes.


 * Setepnetjer physiology: Being a Setepnetjer, Alarick possesses a variety of enhanced physical and mental abilities granted to him by Khonsu's essence in him. This includes enhanced strength, speed, agility, stamina, and coordination, which continue to improve over time and practice, being more skillful than any Rejit.
 * Heka Sight: As a Khu, Alarick is naturally and easily able to see through most magical illusions and layers of glamour over reality. He can see tha certain energies invisible to the eye.
 * Hieroglyphfic magic: Due to the Netjeru running in their veins, all Setepnetjeru are capable of understand all kinds of hieroglyphics, as well as read the aura of powerful things around them as symbols. This also means that for them it is easier to cast a spell.
 * Use of Netjeri weapons: As a Khu, Alarick is also able to handle any Netjeri (heavenly) weapon or object with effect, which would normally not work for other species. In particular, these are tools made of Nubian Gold, Hekian Steel and Divine Silver, as well as Isfetian Steel.
 * Mishepes Bond: Due to his Mishepes bond with his brother Ethan Ankhaf Egyps and their mental link, Alarick is able to call on more strength in battle from him, them having perfect coordination in a fight, comunicate with him mentally and share personality traits, memories, thoughts, emotions and feelings.
 * Expert archer: As an Ankhaf, Alarick has the gift of being an excellent archer always hitting his target with an arrow. The fact that he is a Setepnetjer enhances his ability making him better at archery, only being rivalized by his cousin Theresa Ankhaf.
 * Expert hand-to-hand combatant: Trained by his father Hector and his brother, as well as Theresa, Alarick is skilled in armed and unarmed combat. But he only uses hand-to-hand combat as his defence or when it is necessary (he would rather not fight physically).
 * Expert swordsman: Alarick is skilled and proficient in swordsmanship. Thus, he is better using his two hands, therefore he uses a dagger on each hand.

Was Abilities
"'Uben - et ah der senekh. I rise as light to repulse darkness.'" Alarick's Was abilities are related to the ka and ba branches of Heka.


 * Iakhu - Photokinesis: Alarick can summon silver moonlight from his hands (which causes his eyes to shine), manipulate it and create light beams. His ability to summon it changes depending on the phase of the moon (full moon, his light enhances; new moon, he cannot summon light at all) as Lunar Empowerment. The light can only be summoned after dusk, when the sun is gone and only the moon shines. It works as rays of blinding light, or it can bend as if it was water or fire. His light has also various uses:
 * Light Attack - Releasing and using light to defend himself and attack others.
 * Light Bolt Projection - Create and project bolts of light, controling their intensity, but aren't deadly; only to stun the enemy.
 * Light Infusion - Thanks to his Aahis, made of Divine Silver, he can infuse them with his light, empowering and energizing them, making him able to manipulate its efficiency.
 * Light Wave Emissions - Releasing pulses, waves and blasts of light, that can blind, weaken or push his oponents. The light creates ruptures going through anything and depending on what he wants, it can either be harmful or harmless.
 * Light Spike Projection - Only lethal to demons, Alarick can create from mid-air spikes out of light and be able to impale them.
 * Photokinetic Flight - Only capable of doing it at a full moon, Alarick can use his manipulation of light to cause enough energy to levitate only in straight lines.
 * Photokinetic Combat - Use light in his physical combat, making his attacks extremely fast, mixing precision strikes with broader effects and unpredictability (only during full moon).
 * Healing - It can make cells work faster when the body is somehow damaged, but too much light can kill the pacient.
 * Steal vital energy - When pointing the light to a living being, Alarick can actually absorb their ka (vital energy). If it is used with too much force, he can take the life from the attacker away, leaving their body numb and dead, leaving their ba wandering endlessly through the Duat. Alarick's body recieves that energy that he stole and keep it.
 * Repelling - As some demons fear of light, the moonlight burns and weakens them when any creature of Chaos takes a shot of it.
 * Absolute Light - When he looses control, Alarick can generate a field of absolute light that can blind his oponents temporarly or permanently or desintegrate them, depending on his ka force. As a consequence, he is blinded temporarly.
 * Exorsice - As easy as he can take away the vitality from a living being, Alarick can rip apart an entity living inside a Host; demons and Netjeru alike (he doesn't discover that he can cast Netjeru away too until the final short-novels), burning their essence into oblivion.
 * Animal Empathy: Alarick can sense and understand the emotions of wolfs and vice versa. He also shares typical behaviours of this animal.
 * Chronoknesis: Thanks to his connection with the moon and its phases, Alarick has a rare power over time, which is also connected to the Duat. This ability is so complex and dangerous that it could be hurtful for him or the people around him. For this, Alarick is considered one of the most powerful Setepnetjer. His ability over time cannot be defeated by anyone. Nevertheless, Alarick rarely uses his power over time and only uses it when he is sure it would do better than worse and its all planned perfectically, not putting anyone he cares about or their future in danger. At the same time, using it drains a lot of his ka. This power also depends on the moon phases; full moon, strongest/new moon, nothing at all.
 * Also, he can take years of life from people and give it to another subject.
 * Chronoskimming - Eventually, Alarick's ba is able to travel to the past, through the Duat, using the moon phases (a year in the past means traveling through the past twelve full moons). This has two parts: either he forsees past events as an invisible witness or as his own conciense in his younger body. When he is a witness, he is able to take someone else's ba with him. It all changes when he travels to a past event where he was not even born. Then, it requires such a complex energy that could kill him taking his ka away if he changes something that can modified the present and/or future.
 * Alternate Timeline Creation